kyle-ward.com

| Electronic Music Production & Interactive Media Developer

Posts Tagged 'multiplayer'

iDANCE 2 Video released – Coming March @ IHRSA 2010!

[ March 10, 2010 to March 13, 2010. ] After several long months of work for our PG team -  I’m very pleased to share our iDANCE2 video! If anyone has been waiting for a new “fun” dance title; Prepare to be pleasantly surprised.  Not only does iDANCE2 promise fun, but we have some GREAT licensed music and old favorites that will get [...]

14 February 2010 at 09:22 - Comments
Hello Xsoft! I agree about most feedback with the "mine" graphic & concept change. I prefer the old terms for ...
16 February 10 at 10:46
FSX
Really, I think it's an aesthetic choice when it boils down to it. Nothing about mines gives you (or should give ...
8 March 10 at 20:09

Exergame Fitness & iDANCE at Club Industry 2009 a success!

exergame-fitness-idance-at-club-industry-2009-a-success

I’m happy to report that the second showing of iDANCE (version 2 beta) was very successful at the Club Industry show in Chicago IL last week.  We are proud to be working with Exergame Fitness and their outstanding distribution team.  Fun times were had by all at booth 1229!

FACTS about the new iDANCE system [...]

20 October 2009 at 12:52 - Comments
good day I'd like to contact you via e-mail, which mailbox should I mail to?
21 October 09 at 01:29
Hey Vospi! Please contact me via the "contact me" link or email me at kyle (at) positivegaming (dot) com. ...
21 October 09 at 10:51

iDANCE V2 beta at LIW 2009 – Birmingham, U.K. a success!

idance-v2-beta-at-liw-2009-%e2%80%93-birmingham-u-k-a-success

I’m very pleased to announce that the first presentation of the new beta of  iDANCE Version 2 was very successful at the Pulse fitness booth in 2009 LIW trade show in Birmingham, U.K.   We were told that Pulse had a record high interest that they’ve EVER had at previous shows.  iDANCE was one of four [...]

27 September 2009 at 12:06 - Comments
Hi, its me again. I love to play a reporter role, so another question combo ;) (oh, thanks for prev. answers) (correction) - if ...
30 September 09 at 12:23
Nick
What about a console version? Your reasoning for an arcade version is valid, but with a home/console version, the players ...
30 September 09 at 13:28